characters = {
	# Leaders
	KOK_Abu_Khan = {
		name = KOK_Abu_Khan
		portraits = {
			civilian = {
				large = "gfx/leaders/KOK/Portrait_Kokshetau_Abu_Khan.dds"
				small = "GFX_idea_KOK_minister_Abu_Khan"
			}
			army = {
				large = "gfx/leaders/KOK/Portrait_Kokshetau_Abu_Khan.dds"
				small = "GFX_idea_KOK_minister_Abu_Khan"
			}
		}

		country_leader = {
			desc = "POLITICS_ABU_KHAN_DESC"
			expire = "1999.1.1.1"
			ideology = despotism_warlordism_subtype
			id = -1
		}

		field_marshal = {
			traits = { trait_reckless cavalry_leader }
			skill = 2
			attack_skill = 3
			defense_skill = 2
			planning_skill = 1
			logistics_skill = 1
			legacy_id = 3481
		}

		advisor = {
			slot = head_of_government
			idea_token = KOK_Abu_Khan_hog
			allowed = { original_tag = KOK }
			traits = {
				head_of_government
				hog_ambitious_union_boss
			}
			ledger = civilian
			cost = -1
			can_be_fired = no
			ai_will_do = { factor = 0 }
		}
	}

	# Ministers
	KOK_Yergaliy_Baskarbayev = {
		name = KOK_Yergaliy_Baskarbayev
		portraits = { civilian = { small = "GFX_idea_KOK_minister_Yergaliy_Baskarbayev" } }
		advisor = {
			slot = foreign_minister
			idea_token = KOK_Yergaliy_Baskarbayev_for
			allowed = { original_tag = KOK }
			traits = {
				foreign_minister
				for_iron_fisted_brute
			}
			ledger = civilian
			cost = -1
			can_be_fired = no
			ai_will_do = { factor = 0 }
		}
	}

	KOK_Vasily_Demidenko = {
		name = KOK_Vasily_Demidenko
		portraits = { civilian = { small = "GFX_idea_KOK_minister_Vasily_Demidenko" } }
		advisor = {
			slot = economy_minister
			idea_token = KOK_Vasily_Demidenko_eco
			allowed = { original_tag = KOK }
			traits = {
				economy_minister
				eco_military_entrepreneur
			}
			ledger = civilian
			cost = -1
			can_be_fired = no
			ai_will_do = { factor = 0 }
		}
	}

	KOK_Kamil_Makhmeyev = {
		name = KOK_Kamil_Makhmeyev
		portraits = {
			civilian = { small = "GFX_idea_KOK_minister_Kamil_Makhmeyev" }
			army = { small = "GFX_idea_KOK_minister_Kamil_Makhmeyev" }
		}

		advisor = {
			slot = security_minister
			idea_token = KOK_Kamil_Makhmeyev_sec
			allowed = { original_tag = KOK }
			traits = {
				security_minister
				sec_efficient_sociopath
			}
			ledger = civilian
			cost = -1
			can_be_fired = no
			ai_will_do = { factor = 0 }
		}
	}

	# Commanders
	KOK_Vasily_Benberin = {
		name = KOK_Vasily_Benberin
		portraits = {
			army = {
				large = "gfx/leaders/KOK/Portrait_Kokshetau_Vasily_Benberin.dds"
				small = "GFX_idea_KOK_minister_Vasily_Benberin"
			}
		}
		corps_commander = {
			traits = { armor_officer }
			skill = 2
			attack_skill = 3
			defense_skill = 1
			planning_skill = 1
			logistics_skill = 2
			legacy_id = 3482
		}
	}

	KOK_Vasily_Bovt = {
		name = KOK_Vasily_Bovt
		portraits = {
			army = {
				large = "gfx/leaders/KOK/Portrait_Kokshetau_Vasily_Bovt.dds"
				small = "GFX_idea_KOK_minister_Vasily_Bovt"
			}
		}
		corps_commander = {
			traits = { infantry_officer }
			skill = 2
			attack_skill = 2
			defense_skill = 3
			planning_skill = 1
			logistics_skill = 1
			legacy_id = 3483
		}
	}

	KOK_Viktor_Bulavsky = {
		name = KOK_Viktor_Bulavsky
		portraits = {
			army = {
				large = "gfx/leaders/KOK/Portrait_Kokshetau_Viktor_Bulavsky.dds"
				small = "GFX_idea_KOK_minister_Viktor_Bulavsky"
			}
		}
		corps_commander = {
			traits = { cavalry_officer }
			skill = 2
			attack_skill = 3
			defense_skill = 2
			planning_skill = 1
			logistics_skill = 1
			legacy_id = 3484
		}
	}
}
